There are several marshalling jobs for volunteers on race day.
View Marshal InstructionsCar Park: To direct cars
Registration: To perform kit checks, hand out race numbers and trackers.
Checkpoints: These are either refreshment stops (We provide the refreshments) where runners must pass through and have their times recorded.
Crossings: To help advise runners of traffic/trains, you cannot stop traffic and runners must decide for themselves if it is safe to cross.
Sweepers: You can sweep the course at the back to remove tape and signs and help the last runners if needed.
Finish: To record times, ensure all runners are ok and are fed and watered
Transport: To take runners back from the finish to the car park near the start.
If you would like to marshal or sweep a race you get marshal credits as below.
up to 4 hours = 1 marshal credit
over 4 hours = 2 marshal credits
These may be used for yourself, your partner, sibling, parent or children (18 years and over).
Click the button below to view a table of Marshals who have earned the number of credits shown.
Marshal Credits may be redeemed against races as follows:
1 Marshal Credit = Up to 20 Miles
2 Marshal Credits = Up to 39 Miles
3 Marshal Credits = Up to 55 Miles
Marshal credits cannot be used on races over 55 miles due to the high costs of putting these events on.
Marshal credits must be claimed from mark@punkpanther.co.uk. They expire 12 months after the race in which they have been earned.